James Owen's Dev Site.

Applications/Programs I have worked on. Looking for the next challenge!


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Project Page


Aie OpenGL Engine - Physics:

Languages:

  • C++


Project: Aie OpenGL Engine - Physics.

Description:

Basic physics engine Lib built upon my work in my graphics lib. only AABB and sphere collisions, although the angle of the box's are considered when calculating forces from the collision

Images/Gifs:

The cubes all use AABB, so when rotated the collider no longer matches up,
but when working out the angle from the collision I used the angle of the cube, so all the balls will slide to the direction the cube is rotated.